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        <h2>The Queen of Hearts Maze Game</h2>
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                            <th scope="row">name</th>
                            <td>The Queen of Hearts Maze Game</td>
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                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1982
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>DOS
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                            <th scope="row">RELEASED_IN</th>
                            <td>United States
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                            <th scope="row">GENRE</th>
                            <td>Action
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                            <th scope="row">PUBLISHER</th>
                            <td>TexaSoft
                            </td>
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                            <th scope="row">DEVELOPER</th>
                            <td>TexaSoft
                            </td>
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                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>TexaSoft
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            <h3>Description of The Queen of Hearts Maze Game</h3>
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            <p><em>The Queen of Hearts Maze Game</em> and <em>Treasure Hunt</em> are two of the earliest commercial maze games, both released in 1982. There is nothing much to say, except that the first game is a top-down ASCII maze game similar to <a href="/game/pac-man-1sf">Pac-Man</a>, while the latter is a CGA 3D maze game played from a first person perspective.</p>

<p>The games bring some innovations to the simplistic gameplay of escaping mazes, though: <em>The Queen of Hearts</em> allows you to change the difficulty level, while <em>Treasure Hunt</em> can show a 2D automap of the maze to help you navigate. Your goal in both games are similar: collect as many treasures/point items as you can, while avoiding the nasties.</p>

<p>They don't stand the test of time very well, but they are nice examples of what early maze games look like :)</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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